Server-Sent Events
Server-Sent Events (SSE) is a server push technology enabling a client to receive automatic updates from a server via HTTP connection. Each notification is sent as a block of text terminated by a pair of newlines (learn more here).
Usage
To enable Server-Sent events on a route (route registered within a controller class), annotate the method handler with the @SSE() decorator.
@SSE('sse')
sendUpdate(): EventTarget {
const eventTarget = new EventTarget();
let id = 0;
const interval = setInterval(() => {
if (id >= 4) {
clearInterval(interval);
const event = new SSEEvent({
retry: 1000,
id: `${id}`,
data: 'close',
event: 'close',
});
eventTarget.dispatchEvent(event);
return;
}
const event = new SSEEvent({
retry: 1000,
id: `${id}`,
data: 'world',
event: 'hello',
});
eventTarget.dispatchEvent(event);
id++;
}, 100);
return eventTarget;
}info Hint The
@SSE()decorator and theSSEEventclass are imported from@danet/core, whileEventTargetis a web standard class.
warning Warning Server-Sent Events routes must return an
EventTarget.
In the example above, we defined a route named sse that will allow us to propagate real-time updates. These events can be listened to using the EventSource API.
The sse method returns an EventTarget that dispatches multiple SSEEvent (in this example, one every 100ms). SSEEvent is a CustomEvent subclass; its constructor takes an object respecting the SSEMessage interface, which matches the specification:
export interface SSEMessage {
data: string | object;
id?: string;
event?: string;
retry?: number;
}info Hint
datamay be an object. DanetJSON.stringifyit before writing it to the stream, since the SSE wire format only carries text.
Closing the stream
Danet keeps the connection open until it receives an event whose event field is close, as in the example above. Once that event is dispatched, the stream is closed and the connection ends. Make sure your EventTarget eventually dispatches one, otherwise the connection stays open indefinitely.
warning Warning Danet subscribes to your
EventTargetafter the handler returns it. Any event dispatched synchronously inside the handler, before returning, is lost. Dispatch from a timer, an interval or an awaited callback instead.
With this in place, we can now create an instance of the EventSource class in our client-side application, passing the /sse route (which matches the endpoint we have passed into the @SSE() decorator above) as a constructor argument.
EventSource instance opens a persistent connection to an HTTP server, which sends events in text/event-stream format. The connection remains open until closed by calling EventSource.close().
Once the connection is opened, incoming messages from the server are delivered to your code in the form of events. If there is an event field in the incoming message, the triggered event is the same as the event field value. If no event field is present, then a generic message event is fired (source).
const eventSource = new EventSource('/sse');
eventSource.onmessage = ({ data }) => {
console.log('New message', JSON.parse(data));
};Example
A working example is available here.
Danet